作者您好,我按照您的方法在Windows平台下进行打包,前面的步骤都配置好了,在最后一步打包的时候出现报错,以下是报错内容,请问我这个这是哪里没有配置好呢?
UATHelper: Packaging (IOS): Total time in Parallel executor: 63.47 seconds
UATHelper: Packaging (IOS): Total execution time: 64.77 seconds
UATHelper: Packaging (IOS): Took 64.84855s to run dotnet.exe, ExitCode=0
UATHelper: Packaging (IOS): Running: E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealGame IOS Development -NoUBTMakefiles -remoteini="E:\EPICProject-E\IOSTest\UETest" -skipdeploy -Manifest=E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Intermediate\Build\Manifest.xml -NoHotReload -log="E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Programs\AutomationTool\Saved\Logs\UBT-UnrealGame-IOS-Development.txt"
UATHelper: Packaging (IOS): Log file: E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Programs\AutomationTool\Saved\Logs\UBT-UnrealGame-IOS-Development.txt
UATHelper: Packaging (IOS): [Remote] Using remote server 'xuxiaoqidembp' on port 22 (user 'xuxiaoqi')
UATHelper: Packaging (IOS): [Remote] Using private key at C:\Users\14773\AppData\Roaming\Unreal Engine\UnrealBuildTool\SSHKeys\xuxiaoqidembp\xuxiaoqi\RemoteToolChainPrivate.key
UATHelper: Packaging (IOS): [Remote] Using base directory '/Users/xuxiaoqi/UE5/Builds/DESKTOP-2QNFVVT'
UATHelper: Packaging (IOS): Provision not specified or not found for UnrealGame, searching for compatible match...
UATHelper: Packaging (IOS): Getting signing information via E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Binaries\DotNET\IOS\IPhonePackager.exe signing_match Engine -bundlename com.xuxiaoqi.UETest
UATHelper: Packaging (IOS): Executing iPhonePackager signing_match Engine -bundlename com.xuxiaoqi.UETest
UATHelper: Packaging (IOS): CWD: E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Binaries\DotNET\IOS
UATHelper: Packaging (IOS): Initial Dir: E:\UEVersion\UE5.2Source\UE5.2Source\Engine
UATHelper: Packaging (IOS): Env CWD: E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Binaries\DotNET\IOS
UATHelper: Packaging (IOS): BranchPath = DESKTOP-2QNFVVT/E/UEVersion/UE5.2Source/UE5.2Source/Engine/Binaries --- GameBranchPath = DESKTOP-2QNFVVT/E/UEVersion/UE5.2Source/UE5.2Source/Engine/Binaries
UATHelper: Packaging (IOS): Caching provisions
UATHelper: Packaging (IOS): Finding provisions in E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Build\IOS
UATHelper: Packaging (IOS): Caching provisions
UATHelper: Packaging (IOS): Finding provisions in E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Build\IOS
UATHelper: Packaging (IOS): Caching provisions
UATHelper: Packaging (IOS): Finding provisions in E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Build\IOS
UATHelper: Packaging (IOS): Searching for mobile provisions that match the game 'UnrealGame' (distribution: False) with CFBundleIdentifier='com.xuxiaoqi.UETest' in 'C:\Users\14773\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'
UATHelper: Packaging (IOS): Phase 0 considering provision 'UE4_af96c01d-62b7-4655-9c5c-8629de2a60ef.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETest'
UATHelper: Packaging (IOS): Failing as provisioning is automatic
UATHelper: Packaging (IOS): Phase 0 considering provision 'UE4_4d6d41e1-6c1b-42e8-ae32-9b936843bc59.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETestUITests'
UATHelper: Packaging (IOS): .. Failed phase 0 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.UETestUITests)
UATHelper: Packaging (IOS): Phase 0 considering provision 'UE4_9328d6fa-e3af-45d7-af6b-d14a635961e6.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.IOSUITests'
UATHelper: Packaging (IOS): .. Failed phase 0 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.IOSUITests)
UATHelper: Packaging (IOS): Phase 1 considering provision 'UE4_af96c01d-62b7-4655-9c5c-8629de2a60ef.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETest'
UATHelper: Packaging (IOS): Failing as provisioning is automatic
UATHelper: Packaging (IOS): Phase 1 considering provision 'UE4_4d6d41e1-6c1b-42e8-ae32-9b936843bc59.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETestUITests'
UATHelper: Packaging (IOS): .. Failed phase 1 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.UETestUITests)
UATHelper: Packaging (IOS): Phase 1 considering provision 'UE4_9328d6fa-e3af-45d7-af6b-d14a635961e6.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.IOSUITests'
UATHelper: Packaging (IOS): .. Failed phase 1 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.IOSUITests)
UATHelper: Packaging (IOS): Phase 2 considering provision 'UE4_af96c01d-62b7-4655-9c5c-8629de2a60ef.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETest'
UATHelper: Packaging (IOS): Failing as provisioning is automatic
UATHelper: Packaging (IOS): Phase 2 considering provision 'UE4_4d6d41e1-6c1b-42e8-ae32-9b936843bc59.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.UETestUITests'
UATHelper: Packaging (IOS): .. Failed phase 2 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.UETestUITests)
UATHelper: Packaging (IOS): Phase 2 considering provision 'UE4_9328d6fa-e3af-45d7-af6b-d14a635961e6.mobileprovision' named 'iOS Team Provisioning Profile: com.xuxiaoqi.IOSUITests'
UATHelper: Packaging (IOS): .. Failed phase 2 name check (provision app ID was 4QU5C87BX8.com.xuxiaoqi.IOSUITests)
UATHelper: Packaging (IOS): No matching Signing Data found!
UATHelper: Packaging (IOS): No matching provision file was discovered for (null). Please ensure you have a compatible provision installed.
UATHelper: Packaging (IOS): Unable to find mobile provision for UnrealGame. See log for more information.
UATHelper: Packaging (IOS): Took 1.7800164s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (IOS): UnrealBuildTool failed. See log for more details. (E:\UEVersion\UE5.2Source\UE5.2Source\Engine\Programs\AutomationTool\Saved\Logs\UBT-UnrealGame-IOS-Development.txt)
UATHelper: Packaging (IOS): AutomationTool executed for 0h 1m 7s
UATHelper: Packaging (IOS): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (IOS): BUILD FAILED